It’s been a busy and somewhat confusing weekend after the release of a groundbreaking hack for the PS Vita 3.60. The hack, nicknamed HENkaku, opened the door to native homebrews and customization of the PS Vita, as well as re-opening access to PSP homebrew. These things were possible before on lower firmwares through other hacks such as Rejuvenate, the email trick, or various ePSP exploits, but HENkaku made the whole process dead simple.Combined with the fact that many tools such as VHBL now exist on the PS vita to unlock things pretty easily, it can be confusing what one and cannot do with HENkaku.
Tinkerers and devs are still processing a lot of info here and over the weekend we’ve seen almost a release or important announce every hour. Here’s a summary of what you can or cannot do, currently, with your newly hacked PS Vita 3.60:(as a reminder, HENkaku can be installed on your 3.60 PS Vita by simply visiting the official site on your PS Vita’s browser and clicking on the “Install” button) Native PS Vita Homebrews on Vita 3.60 with HENkakuThe main goal of HENkaku is to enable native PS vita homebrews.
There was some early confusion as we believed existing Rejuvenate homebrews from the 3.5x era would work. Technically they could, but the format is slightly different: HENkaku needs vpk files, while Rejuvenate used velf files (technically a vpk file is a zip file containing the velf file + some metadata, but Yifanlu gave the precision that most velf homebrews from Rejuvenate will not work out of the box without some recompilation).To clear the confusion, there exist several lists of available Vita homebrews for the HENkaku 3.60 hack:.on /talk (thanks to humbertosnk).on the official HENkaku site.by our very own Wolfmade.over at the vitadevwiki (some of these might still be in velf format). VitaQuake PSP Homebrews on Vita 3.60 with HENkaku and VHBLI’m proud to see that Half Byte Loader is still heavily used on the scene, more than 6 years after. (oh, and here’s to the naysayers who say every hack enables piracy: HBL/VHBL was never used to run PSP isos in its 6 years of existence).Installing VHBL on your HENkaku enabled 3.60 PS Vita will let you run a wide collection of PSP homebrews, including a bunch of emulators.Get PSP Homebrews. Note: the process to prepare and install PSP homebrews from within VHBL is convoluted.
Psp Cso Games Direct Download
Thankfully you should now be able to simply install your PSP Homebrews directly in /ux0:/pspemu/PSP/GAMES from the FTP in HENkaku’s shell. (People have ). Wagic, PSP homebrew running on the PS TV PS Vita 3.60 Customization: PS TV Whitelist, Custom Themes, & moreNative access to the Vita system gives us ways to customize several aspects of the PS Vita. This includes improving game compatibility of the PS TV, installing custom themes, and more. (The process is extremely simple given that there’s a HENkaku app you can now install that does all the work).over at hackinformer. HENkaku gives you access to a lot of folders and files on the PS Vita. Besides PS TV whitelisting and Custom Themes, there are lots of things you can tinker with, but proceed carefully.
Note that you don’t need a mod, the folders are actually available from any FTP client through molecularshell, they’re just not visible. For example, going to folder gro0: in your FTP client should give you access to the current Vita cartridge. Technically this lets you dump the content of the Vita cartridge,. This does not mean games can be pirated (the dump would be encrypted) but gives some hope to the people looking for piracy on the platform (Molecule team have stated they’ve taken steps to reduce the risk of piracy through their platform, while admitting that piracy cannot be prevented forever once the platform is open).In parallel, popular hacker MrGas he is able to decrypt/encrypt PS Vita Save Data. This is potentially a major breakthrough.
It could enable, among other things, the search for future exploits in video games, which could become new entry points to exploits such as HENkaku. PS Vita save decryptedOn the PSP front, a PSP kernel exploit would be required to run advanced PSP homebrews, plugins, and PSP backups. Nobody has stepped forward to announce such a release at this point. The Zett stated that, which seems to imply a bigger release could be out soon for the ePSP and HENkaku. Maybe a new PSP kernel exploit?
(I do not have the details and will have to defer to The Zett on this one).We’ll be following the developers very closely in the weeks to come, to keep you updated on all those fronts. I’m currently looking for a method to delete individual game saves to games like Gravity Rush and Neptunia Re;Birth; that usually require you to make multiple saves for whatever reason (Neptunia usually being Normal and True Ending trophies).In my findings, deleting my second Neptunia Re;Birth1 save file (ux0:user/00/savedata/PCSE00443/data001.sav) only deletes the raw data, not the file’s info.
Might be kind of obvious, given PS3 and PSP save file layoutsHowever, given how Sony wanted to merge all saves into one dumb file, now we can’t edit out the saves we no longer want (developers were just too damn lazy to add Delete save functions, likewise Sony themselves not allowing us to remove saves from within the game.I understand that Sony wants to protect potential gamesave exploits, but jeeze, even the PS4 allows us to remove saves we no longer want!!If this save de/encryptor developer creates a program that allows us to manage our gamesaves, it would be a godsend.