در San Andreas شما به شهر سان آندریاس خواهید آمد اما توسط پلیس دستگیر می شوید و پس از مدتی آنها شما را در یک کوچه ای از ماشین به بیرون پرت خواهند کرد حال شما هیچ چیزی جز یک دست لباس که بر تن دارید ندارید و باید برای Stir everything to survive and Politicians, businessmen, street gangs, drug traffickers and arms. You can relate. This game is memorable for many lovers GTA series, but in 2011 this game with a lot of changes, including new cars and new weapons and was Redrawing completely different environment. The final version of the game that GTA 5: San Andreas Extreme Edition 2011 is known to have download for your loved ones.

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SA-MP 0.3.7 is released! You can find it on the.SA-MP 0.3.7 updates- Over 500 new object IDs added, including stunt objects and land objects.- Interface font size changing.- Some new variations of the San Andreas cop skins.- Server control of the car doors and windows.- The ability to add sirens for unmarked cop cars.- A simple static actor system to more easily create actor NPCs for shops.- Many bug fixes and new scripting features.Special thanks to Matite and GamerX server for contributing the new the object IDs.Thanks to everyone who tested the new version while it was in testing.We hope you enjoy the new version. Please check back for any updates. SA-MP 0.3z is released! You can find it on the.SA-MP 0.3z updatesSA-MP 0.3z is mainly a security update for the SA-MP 0.3 branch. We've managed to include a few features and fixes too.- An optional lag compensation mode improves sync accuracy.- New server callbacks allow greater control over the game.- Network statistics functions will make it easier to admin servers.- Fixes range check errors in the server browser.- Fixes problems with mouse control in the game menu.- Many minor security updates for both the client and server.Thanks to everyone who helped test 0.3z!

SA-MP 0.3x is now available! SA-MP 0.3e is released! As usual, the new version is on the.SA-MP 0.3e features- Many minor bug fixes including security updates.- Loads of new objects for mapping, including walls and houses.- Servers can now change the textures and colours of objects.- New scripting features for greater control over the game's camera.- New tools make it easier to edit attached objects.- New animation and model for being cuffed/arrested.- Text functions for creating custom signs.- Servers have the ability to enable the mouse cursor so you can click on images/text.Thanks to all who tested 0.3e and provided feedback! Please check back again for the next SA-MP update. SA-MP 0.3d is released! A new SA-MP client and server update is available! A security and bug fix release of SA-MP (0.3b) is now available on the.This release also includes some new features and improvements to SA-MP.

SA-MP 0.3a is released! A security-related update of SA-MP 0.2 is now available (SA-MP 0.2X). You can find it on the. It is recommended that all SA-MP players and server owners update.The SA-MP 0.2.2 server list will be discontinued. To address a recent security problem, we have released the SA-MP 0.2.2 R3 client.

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It is available on the. This is an optional update, although highly recommended. The SA-MP 0.2.2 R3 client works on all SA-MP 0.2.2 servers.Updates to the SA-MP 0.2.2 server are not required at this time.Apartfrom security updates, the 0.2.2 R3 client also fixes some crashes/bugsfrom previous versions.

The following updates have been made:- Removed all SAC code. This fixes a security vulnerability mentioned earlier.- Fixed problem with clipboard text not copying externally.- Fixed time/fog/lighting flickering when the passing of time is disabled.- Fixed some vehicle audio problems (silent cars/planes/boats/helis).- Fixed texture lag/streaming popups when many models were loaded.- Fixed some car mod shop crashes.- Alternate siren for police vehicles is now synced.- TextDraw code is completely rewritten. It now works in interiors and will disable with the scoreboard.- Crashes caused by DestroyVehicle script are fixed.- Imported some of the 0.2.5 vehicle surfing code.- Added command /fpslimit to adjust the frame rate limiter. Valid /fpslimit values are 20-100.